Busy Day But Managed To Get Some Game Dev Done
It was a tiring day out of the house. A lot of walking.
Great exercise and I enjoy that but am tired now ready for sleep.
Still... I was able to focus some time on game dev on the tiny Christmas game.
I now have a 6-screen level started in my 2D World Editor.
And the screen scrolling tracking the player.
I was leaning heavily toward flip-screen style instead of scrolling just because I've always done scrolling and sometimes I think the flip-screen method might actually be more effective at providing a feeling of adventure and discovery.
But I went with scrolling again. Can always change it.
I added tile flags (ground, harmful, etc) and implemented the interactions between player character and the map tiles.
I've managed to build a solid foundation and am at the point where I can focus on implementing the actual gameplay.
That's it for now.
Tomorrow is another day. :)